Dagger modelling with in game Maps
The Dagger is concept design by my girlfriend Lisa Wang , you should check out her stuff! she is great designer always trying to improving her conceptual abilities as an artist.
The challenge here is how to make a flat design translate in to 3D Game Prop at the same time, maintaining her style.
software: Maya 2016
Import to Unreal Engine 4 Just to see what it looks like.
Scar-L Bump test
Quick Test modelling on Maya 2016
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